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CURRENTLY VIEWING
A.I.FIGHTER MODEL
Model used for the game A.I.Fighter
DATE
TYPE
EFFORT
Nov 2006
Character Model
Solo
A.I.Fighter Model
@ CG > models
SECTION MENU
     + Coke Cans
     + Fire Bat
     + Fat Guy
     + Muscular Man
     + A.I.Fighter Model
     + Ah Beng
     + Semi-Red Metal Island Models

The model used for the game A.I.Fighter. Basically a tweak from the Ah Beng model done previously. Only the top half of the body is prepared because the bottom half will not be seen in the game.

Getting ready
Getting ready

Preparing for a fight
Preparing for a fight

Making a strike
Making a strike

In total anguish and despair
In total anguish and despair

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CG:SKEELOGY
ABOUT ME
I have experience with physics simulation programming, character rigging and R&D on anatomical and deformable models. In my free time, I work on small personal projects such as casual games and tools development.
I am currently working at Double Negative Visual Effects in London.
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All works are original ones by Skeel, unless otherwise stated.