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CURRENTLY VIEWING
A.I.FIGHTER MODEL
Model used for the game A.I.Fighter
DATE
TYPE
EFFORT
Nov 2006
Character Model
Solo
A.I.Fighter Model
@ VFX / CG > models
SECTION MENU
     + Coke Cans
     + Fat Guy
     + Muscular Man
     + A.I.Fighter Model
     + Ah Beng
     + Semi-Red Metal Island Models

The model used for the game A.I.Fighter. Basically a tweak from the Ah Beng model done previously. Only the top half of the body is prepared because the bottom half will not be seen in the game.

Getting ready
Getting ready

Preparing for a fight
Preparing for a fight

Making a strike
Making a strike

In total anguish and despair
In total anguish and despair

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CG:SKEELOGY
ABOUT ME
Houdini FX TD
Double Negative
I am a Technical Director with strong interests in both the tech and artistic side of things. My life evolves round visual effects, photography, software engineering, tools programming and generally anything that looks and sounds cool.
I have done a variety of CG programming previously, including fluid simulations, muscle systems, soft/rigid bodies, raytracing etc. These theoretical and programming knowledge complement the visual works that I do as a TD in the VFX industry.
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