CG:Skeelogy
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AUGMENTED REALITY FLOOD SIMULATION FOR THE WEB
Augmented reality flood simulation that runs on web technologies in modern web browsers
DATE
TYPE
EFFORT
Sep 2013
Augmented Reality
Individual
Augmented Reality Flood Simulation For The Web
@ projects > augmented reality
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I have recently started to dabble into some augmented reality (AR) that runs on web technologies – HTML5, JavaScript, WebGL, GLSL, Three.js, WebRTC etc. Using a webcam, the user can place black-and-white encoded AR markers into the view to set up a scene and eventually flood it. I have also came up with the idea of “GUI markers” which allows the user to control the user interface using markers.

Below is a screen recording of the demo running in Chrome.

This project is fully open sourced and is available online for you to try it out. For more information, please visit the Interactive HTML5 Augmented Reality Flood Simulation page.


 
ABOUT ME
Skeel Lee Skeel Lee
skeel@skeelogy.com
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Senior FX TD / R&D
Digital Domain 3.0 (Previously at Sony Pictures Imageworks, MPC, Industrial Light & Magic, Double Negative)
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I am a Senior Technical Director with strong interests in both tech and art. My life evolves round VFX, photography, software engineering, tools programming and generally anything that looks / sounds cool.
I have done a variety of CG programming, including fluid sims, muscles, soft/rigid bodies, raytracing etc. These knowledge complement the visual works that I do as a TD in VFX.
I was interviewed by The Straits Times in May 2014 for my VFX work in X-Men: Days of Future Past.