CG:SKEELOGY
CG:SKEELOGY
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Soft Body Tutorial: Program soft bodies in XNA!
Cloud Guardian: Shape the Orb to fix clouds!
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@ photography > HDR
SECTION MENU
     + HDR - Kampong Buangkok
     + HDR - Labrador Beach
HDR - KAMPONG BUANGKOK
Took some exposure-bracketed shots at the last village in Singapore, and combined them into tone-mapped HDR photos
DATE
TYPE
EFFORT
Oct 2010
HDR Photography
Solo
HDR - LABRADOR BEACH
Took some exposure-bracketed shots at Labrador Beach Singapore and combined them into tone-mapped HDR photos
DATE
TYPE
EFFORT
Sep 2010
HDR Photography
Solo
 
CG:SKEELOGY
ABOUT ME
FX TD
Industrial Light & Magic
I am a Technical Director with strong interests in both the tech and artistic side of things. My life evolves round visual effects, photography, software engineering, tools programming and generally anything that looks and sounds cool.
I have done a variety of CG programming previously, including fluid simulations, muscle systems, soft/rigid bodies, raytracing etc. These theoretical and programming knowledge complement the visual works that I do as a TD in the VFX industry.
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All works are original ones by Skeel, unless otherwise stated.