CG:SKEELOGY
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FEATURED PROJECTS
Soft Body Tutorial: Program soft bodies in XNA!
Cloud Guardian: Shape the Orb to fix clouds!
Muskeelar: Muscle system for games
LATEST UPDATES
  + Showreel 2011   + Shape Matching in Houdini   + Melt SOP using VOP/VEX   + FX Reel 2011   + Burning Poster
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@ photography > panorama
SECTION MENU
     + Panorama - Taiwan 2011 - Lomo Spinner 360
     + Panorama - Taiwan 2011 - Photaf
     + Panorama - Gakken
PANORAMA - TAIWAN 2011 - LOMO SPINNER 360
Took some panorama photos using the Lomo Spinner 360 during my Taiwan 2011 trip
DATE
TYPE
EFFORT
Apr 2011
Panorama Photography
Solo
PANORAMA - TAIWAN 2011 - PHOTAF
Took some panorama photos using Photaf (Android panorama app) on my HTC Desire during my Taiwan 2011 trip
DATE
TYPE
EFFORT
Apr 2011
Panorama Photography
Solo
PANORAMA - GAKKEN
Took some panorama photos at Marina Square Singapore using a Gakken pinhole camera
DATE
TYPE
EFFORT
Oct 2010
Panorama Pinhole
Solo
 
CG:SKEELOGY
ABOUT ME
Houdini FX TD
I am a Technical Director with strong interests in both the tech and artistic side of things. My life evolves round visual effects, photography, software engineering, tools programming and generally anything that looks and sounds cool.
I have done a variety of CG programming previously, including fluid simulations, muscle systems, soft/rigid bodies, raytracing etc. These theoretical and programming knowledge complement the visual works that I do as a TD in the VFX industry.
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All works are original ones by Skeel, unless otherwise stated.