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FATS SIMULATION
Created fats jiggles for a game character using a series of simulation techniques
DATE
TYPE
EFFORT
Mar 2008
Fats Simulation
Solo
Fats Simulation
@ programming > rigging & deformation
SECTION MENU
     + Run-Time Mesh Subdivision
     + Fats Simulation
     + IK Using Jacobian Matrix
     + Muskeelar

Created fats jiggles for a fatty game character. Done using Microsoft XNA 2.0.


Video showing the fats jiggles of a fatty game character
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CG:SKEELOGY
ABOUT ME
I have experience with physics simulation programming, character rigging and R&D on anatomical and deformable models. In my free time, I work on small personal projects such as casual games and tools development.
I am currently working at Double Negative Visual Effects in London.
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All works are original ones by Skeel, unless otherwise stated.