Needed a mutant fire bat in Cloud Guardian, so had to quickly create one for the game. Did the low poly model, texture, rig and animation in less than half a day’s time.
I have experience with physics simulation programming, character rigging and R&D on anatomical and deformable models. In my free time, I work on small personal projects such as casual games and tools development.
I am currently working at Double Negative Visual Effects in London.