CG:SKEELOGY
CG:SKEELOGY
CATEGORIES
   VFX / CG
       + effects & simulations (7)
       + models (6)
       + rigs (7)
   PHOTOGRAPHY
       + film/lens effects (3)
       + HDR (2)
       + lomo (1)
       + macro (2)
       + panorama (3)
       + pinhole (1)
       + stereo (3)
   PROGRAMMING
       + artificial intelligence (2)
       + computer graphics (3)
       + computer vision (4)
       + game technologies (2)
       + rigging & deformation (4)
       + simulations (8)
   PROJECTS
       + games (4)
       + VFX & animations (4)
   REELS
       + demo reels (4)
   TUTORIALS
       + physics simulation (1)
   ME
       + events (7)
       + honours & awards (8)
       + movie credits (6)
       + updates (3)
FEATURED PROJECTS
Soft Body Tutorial: Program soft bodies in XNA!
Cloud Guardian: Shape the Orb to fix clouds!
Muskeelar: Muscle system for games
LATEST UPDATES
  + Showreel 2011   + Shape Matching in Houdini   + Melt SOP using VOP/VEX   + FX Reel 2011   + Burning Poster
TAGS
ARCHIVES
 
 
 
CURRENTLY VIEWING
FIRST CLASS HONOURS IN COMPUTER SCIENCE!
Obtained first class honours in Computer Science
DATE
TYPE
EFFORT
May 2008
Honour
-
First Class Honours in Computer Science!
SECTION MENU
     + Best Physics Knowledge Base Entry In Intel Havok Physics Contest!
     + Community Voting Prize In Intel Havok Physics Contest
     + First Prize In The Ziggyware Fall 2008 XNA Article Contest!
     + First Class Honours in Computer Science!
     + Tech Demos As Permanent Showcases in Microsoft Innovation Center Singapore
     + Starry Starry Night Wins Codeathon!
     + Paper Accepted For CGVR’07
     + Semi-Red Won Best Animation

I don’t really like to tell people about my grades actually, but since it affects my job seeking chances, I think I shall declare it: I have finally obtained my First Class Honours Degree in Computer Science!

I was selected to attend a special graduation ceremony for graduates with achievements. I was particularly recognized for the real-time muscle system that I have developed. It was an honour to have received my degree scroll from the President of Singapore S. R. Nathan who was the Guest-of-Honour for the ceremony. Other than my degree scroll, I was also presented with a prize for having one of the top two UROP projects done in 2007.

Receiving my degree scroll from President S. R. Nathan in a special ceremony for graduates with achievements
Receiving my degree scroll from President S. R. Nathan in a special ceremony for graduates with achievements

It has been four extremely long years in university and countless hours of blood and sweat (and countable hours of sleep!). I hope all these hard work will land me in some place good and not waste my efforts that I have put in to prepare myself for the animation/games industry.

  • Share/Save/Bookmark
Tags: ,

Related posts


2 comments:

  1. Aura4 says:

    I wish you all the best. Your site is very impressive.

  2. Skeel says:

    Thanks dude! =)

Leave a comment:


Allows tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

 
CG:SKEELOGY
ABOUT ME
Houdini FX TD
Double Negative
I am a Technical Director with strong interests in both the tech and artistic side of things. My life evolves round visual effects, photography, software engineering, tools programming and generally anything that looks and sounds cool.
I have done a variety of CG programming previously, including fluid simulations, muscle systems, soft/rigid bodies, raytracing etc. These theoretical and programming knowledge complement the visual works that I do as a TD in the VFX industry.
MY OTHER SITES
SUBSCRIBE TO SITE
SHARE THIS SITE
Copyright © 2003-2012.
All works are original ones by Skeel, unless otherwise stated.