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FIRST CLASS HONOURS IN COMPUTER SCIENCE!
Obtained first class honours in Computer Science
DATE
TYPE
EFFORT
May 2008
Honour
-
First Class Honours in Computer Science!
SECTION MENU
     + Best Physics Knowledge Base Entry In Intel Havok Physics Contest!
     + Community Voting Prize In Intel Havok Physics Contest
     + First Prize In The Ziggyware Fall 2008 XNA Article Contest!
     + First Class Honours in Computer Science!
     + Tech Demos As Permanent Showcases in Microsoft Innovation Center Singapore
     + Starry Starry Night Wins Codeathon!
     + Paper Accepted For CGVR’07
     + Semi-Red Won Best Animation

I don’t really like to tell people about my grades actually, but since it affects my job seeking chances, I think I shall declare it: I have finally obtained my First Class Honours Degree in Computer Science!

I was selected to attend a special graduation ceremony for graduates with achievements. I was particularly recognized for the real-time muscle system that I have developed. It was an honour to have received my degree scroll from the President of Singapore S. R. Nathan who was the Guest-of-Honour for the ceremony. Other than my degree scroll, I was also presented with a prize for having one of the top two UROP projects done in 2007.

Receiving my degree scroll from President S. R. Nathan in a special ceremony for graduates with achievements
Receiving my degree scroll from President S. R. Nathan in a special ceremony for graduates with achievements

It has been four extremely long years in university and countless hours of blood and sweat (and countable hours of sleep!). I hope all these hard work will land me in some place good and not waste my efforts that I have put in to prepare myself for the animation/games industry.

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2 comments:

  1. Aura4 says:

    I wish you all the best. Your site is very impressive.

  2. Skeel says:

    Thanks dude! =)

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CG:SKEELOGY
ABOUT ME
I have experience with physics simulation programming, character rigging and R&D on anatomical and deformable models. In my free time, I work on small personal projects such as casual games and tools development.
I am currently working at Double Negative Visual Effects in London.
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