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Here are some miscellaneous effects clips. This is a test of smoke emission from a character. This effect is used to create the radioactive creature in the effects video Hunter Hunted. Trying to simulate how the floor will behave when a strong destructive force emerges from the back of the room. A simple script was written to place the tiles nicely onto the ground. Forces were used to simulate the motion. Generation of dust as a spaceship lands onto a desert. Dust maps are mapped onto sprites and wind/turbulence forces are added to control the motion. |
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