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Created some coke cans and rendered them with a HDR map that I have created.
Needed a mutant fire bat in Cloud Guardian, so had to quickly create one for the game. Did the low poly model, texture, rig and animation in about half a day's time.
Created a fat game character for testing of fats simulation. Obtained the basic mesh using MakeHuman but had to tweak proportions, reduce polygon count and shape the mesh to make him look fatter.
This is a muscular character which I have created to test out Muskeelar, the muscle system which I have created for games. It is also used in the effects video Hunter Hunted.
These are some poses of the low poly model for the game A.I.Fighter. Only the top half of the body is prepared because the bottom half will not be seen in the game.
This is a game character of a hooligan modeled and textured for practise.
These are the character models from my short film Semi-Red Metal Island.
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