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@ Projects > Animation & Games

SECTION MENU
     + Cloud Guardian (2008)
     + Starry Starry Night (2007)
     + TenXion (2007)
     + Hunter Hunted (2007)
     + A.I.Fighter (2006)
     + Butterfly Lovers (2004)
     + Semi-Red Metal Island (2004)
     + Phantasy (2003)

Here is a list of animation and game projects that I have done over the years.

CLOUD GUARDIAN
Fix the damaged clouds by shaping Astro Orb to fit the cloud holes as best as possible
YEAR
TYPE
EFFORT
2008
3D Casual Game
Group
STARRY STARRY NIGHT
An interactive 3D casual game where you have fun playing with stars while stimulating your brain
YEAR
TYPE
EFFORT
2007
3D Casual Game
Group
   
TENXION
A multi-player 3rd-person shooting game to log interaction data for training future A.I. in games. Done in the Singapore-MIT GAMBIT Lab.
YEAR
TYPE
EFFORT
2007
3rd-Person Shooting Game
Group
HUNTER HUNTED
Placed a CG radioactive creature into live footage and blew up an existing bridge
YEAR
TYPE
EFFORT
2007
Visual Effects
Group
   
A.I.FIGHTER
Intelligent A.I. Versus Game
YEAR
TYPE
EFFORT
2006
Game With A.I.
Group
BUTTERFLY LOVERS
A CG intro and ending to my friend's wedding video
YEAR
TYPE
EFFORT
2004
Wedding Anim
Solo
   
SEMI-RED
METAL ISLAND
A couple, an island and an unexpected disaster
YEAR
TYPE
EFFORT
2004
CG Short Film
Solo
PHANTASY
Our hero slashes a sword into the ground and releases massive energy to wipe out the enemy
YEAR
TYPE
EFFORT
2003
Short Animation
Solo
 
CG:SKEELOGY
ABOUT ME (view full)

[ SKEEL LEE ]
- Character TD
- Game Physics Programmer

(+65) 96162157
skeel@skeelogy.com
Resume is now available! Drop me a mail to request.
I am interested in character rigging, deformation and Physics simulations.
I also do R&D on the
above topics to find practical solutions to challenging problems.
MY OTHER SITES
    + Skeelogy
       (Design Portfolio)
    + CG:S's Blog
    + CG:S's YouTube
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