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Created a facial rig for use with motion capture data. Scripts have been written to link up the GUI to the mocap data. Different parts of the face can be specified to be hand-animated only and not follow the mocap data after binding. The GUI also allows tweaking of the expression after the facial mocap animation. The rig can also be used independently without motion capture data, as demonstrated in the video below.
Note: Head model obtained from MakeHuman. Coming soon... |
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