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This is my first personal short film which I took about 4 to 5 months (part-time) to complete. Legend has it that a special island in the Southern Asia region will glow every thousand years due to the special alignment of stars in the universe. Qunlong wanted to make use of this rare phenomenon to propose to Roufeng but ended up being separated from her forever.
After learning some theory on how to composite a scene, I decided to put them into use in this short film. Here are some of the simple but effective techniques that I’ve applied. Rule of Thirds
Focus
Left-to-Right Rule
Principles of Threes
Anticipation and Overshoot Making Of Semi-Red Metal Island This is a rather long animation and there are lots of things to talk about actually. Let me just concentrate on some of the more important details. The breaking up of the giant chains was simulated using Reactor. Each piece of the chain was turned into a rigid body and rigid body dynamics was used to solve for the motion. Roufeng’s dress was simulated using Stitch (now known as ClothFX). Her legs were set as colliding objects. Wind forces were added to give a natural motion to the dress when she was not moving. An upward-pointing gravity was used to make the dress float upwards.
Rain was created by creating instances of white cylinders as particles and rendering their downward motion with high motion blur. A few rain-only scenes were rendered from 3dsmax and then composited onto the CG footages. Other than the rain, particle systems were also used for the falling leaves and underwater bubbles.
The underwater wave-like distortion was done using a distortion filter in After Effects. All the glows in this film were created by applying the Video Post glow effect in 3dsmax.
Other than these, the rest are just some usual stuff like simple modeling, animation etc and I shall not explain them here. Tags: 3ds Max, animation, Semi Red Metal Island Related postsLeave a comment: |
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