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CURRENTLY VIEWING
STABLE FLUID RUNNING ON ZUNE
Implemented Jos Stam's stable fluid using XNA 3.0 so that it runs on the Zune MP3 player!
DATE
TYPE
EFFORT
Oct 2008
Fluid Simulation
Solo
Stable Fluid Running On Zune
@ programming > simulations
SECTION MENU
     + Pseudo Chain Simulation
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     + Stable Fluid Running On Zune
     + Soft Body Using Goal And Surface Springs
     + Multi Object Type Collision
     + Smoothed Particle Hydrodynamics 2
     + Pressurized Soft Body with Local Deformation

Recently implemented Jos Stam’s stable fluid. Programmed it in Microsoft XNA 3.0 which basically means it can run on the PC, Xbox360 and the Zune MP3 player. This video shows the simulation running in real-time on the Zune itself. The touchpad on the Zune is pretty useful as an input device!

Pressing the Play button (top button in the video) toggles between Add-Fluid mode and Push-Fluid mode.


Video showing real-time interaction with the fluid on the Zune using the touchpad
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CG:SKEELOGY
ABOUT ME
I have experience with physics simulation programming, character rigging and R&D on anatomical and deformable models. In my free time, I work on small personal projects such as casual games and tools development.
I am currently working at Double Negative Visual Effects in London.
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