CG:Skeelogy
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     + Guest Lecture for NUS CS4340 Digital Special Effects 2016
     + VFX Portfolio Review Session 2014
     + Working at MPC in Montreal
     + SIGGRAPH Asia 2012
     + Working at Lucasfilm / ILM in Singapore
     + NUS Soc Speed Networking Session 2012
     + NUS SoC Alumni-Student Networking Session 2011
     + Muskeelar in CommunicAsia 2008
GUEST LECTURE FOR NUS CS4340 DIGITAL SPECIAL EFFECTS 2016
Did a guest lecture for the digital special effects module in NUS School of Computing as an alumni and as a VFX industry professional
DATE
TYPE
EFFORT
Apr 2016
Guest Lecture
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VFX PORTFOLIO REVIEW SESSION 2014
Conducted a VFX portfolio review session at CG Protege Animation School for students and recent graduates
DATE
TYPE
EFFORT
Aug 2014
Portfolio Review
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WORKING AT MPC IN MONTREAL
Working at MPC Montreal as a Senior FX Technical Director
DATE
TYPE
EFFORT
Nov 2013
Job
-
SIGGRAPH ASIA 2012
Attended SIGGRAPH Asia 2012 (my third SIGGRAPH conference)
DATE
TYPE
EFFORT
Dec 2012
Conference
-
WORKING AT LUCASFILM / ILM IN SINGAPORE
Working at one of the best VFX and animation company in the world
DATE
TYPE
EFFORT
Feb 2012
Job
-
NUS SOC SPEED NETWORKING SESSION 2012
Attended the NUS SoC Speed Networking Session 2012 as an alumni mentor
DATE
TYPE
EFFORT
Jan 2012
Alumni Mentoring Session
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NUS SOC ALUMNI-STUDENT NETWORKING SESSION 2011
Attended the NUS SoC Alumni-Student Networking Session 2011 as an alumni mentor
DATE
TYPE
EFFORT
Apr 2011
Alumni Mentoring Session
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MUSKEELAR IN COMMUNICASIA 2008
Muskeelar was showcased in CommunicAsia 2008, Asia's premier information and communications technology event
DATE
TYPE
EFFORT
Jun 2008
Showcase
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ABOUT ME
Skeel Lee Skeel Lee
skeel@skeelogy.com
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Senior FX TD / R&D
Digital Domain 3.0 (Previously at Sony Pictures Imageworks, MPC, Industrial Light & Magic, Double Negative)
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I am a Senior Technical Director with strong interests in both tech and art. My life evolves round VFX, photography, software engineering, tools programming and generally anything that looks / sounds cool.
I have done a variety of CG programming, including fluid sims, muscles, soft/rigid bodies, raytracing etc. These knowledge complement the visual works that I do as a TD in VFX.
I was interviewed by The Straits Times in May 2014 for my VFX work in X-Men: Days of Future Past.