CG:SKEELOGY
CG:SKEELOGY
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   ME
       + events (10)
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FEATURED PROJECTS
Soft Body Tutorial: Program soft bodies in XNA!
Cloud Guardian: Shape the Orb to fix clouds!
Muskeelar: Muscle system for games
LATEST UPDATES
  + SIGGRAPH Asia 2012   + Houdini 12 Pyro - Shape Settings Wedge Tests   + Featured in NUS Career Centre Guide 2012   + Credits in John Carter   + NUS Soc Speed Networking Session 2012
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CURRENTLY VIEWING
WORKING AT DOUBLE NEGATIVE IN LONDON
Working on visual effects for films at Double Negative, London
DATE
TYPE
EFFORT
Jan 2009
Job
-
Working at Double Negative in London
@ me > events
SECTION MENU
     + SIGGRAPH Asia 2012
     + NUS Soc Speed Networking Session 2012
     + NUS SoC Alumni-Student Networking Session 2011
     + Working at Double Negative in London
     + SIGGRAPH Asia 2008
     + SIGGRAPH 2008
     + Muskeelar in CommunicAsia 2008
     + NUROP Congress 2008
     + Starry Starry Night in GCA
     + Making Games In MIT

After much await, I am finally starting my job here at Double Negative in London. I’ll get to work with experienced veterans on blockbuster movies to be screened, and I am seriously quite excited about it. It’ll definitely be a good learning experience. Look out for my name in the credits of films made by Double Negative in the near future!

Double Negative, London
Double Negative, London

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CG:SKEELOGY
ABOUT ME
FX TD
Industrial Light & Magic
I am a Technical Director with strong interests in both the tech and artistic side of things. My life evolves round visual effects, photography, software engineering, tools programming and generally anything that looks and sounds cool.
I have done a variety of CG programming previously, including fluid simulations, muscle systems, soft/rigid bodies, raytracing etc. These theoretical and programming knowledge complement the visual works that I do as a TD in the VFX industry.
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All works are original ones by Skeel, unless otherwise stated.