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I have recently coded a height field water simulation from scratch using JavaScript and GLSL (for GPU acceleration). The simulation runs real-time in web browsers. Below are some screen recordings of the simulation running in Chrome. Links to the actual online demo are available for you to try it out on your own.
1) Two-Way Coupling With Dynamic Rigid Bodies
2) Obstacles
3) Water Types
The source codes are made fully open-sourced. For more information, please visit the skunami.js page. |
Copyright © 2003-2024 Skeel Lee. All works are original ones by Skeel, unless otherwise stated.
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