|
|
TAG :: artificial intelligence |
SECTION MENU |
|
|
|
A.I.FIGHTER
A simple versus-fighting game where the A.I. learns the moves of the human player
DATE |
TYPE |
EFFORT |
Nov 2006 |
3D Game With A.I. |
Group |
|
|
|
TRAINING NEURAL NETWORKS
Neural network used to show how decision making of computer agents can be learnt from sample data
DATE |
TYPE |
EFFORT |
Oct 2006 |
Neural Networks |
Individual |
|
|
|
HIERARCHICAL A* PATHFINDING
A* search done in a hierarchical manner for pathfinding of computer agents
DATE |
TYPE |
EFFORT |
Oct 2006 |
Pathfinding |
Individual |
|
|
|
|
|
Copyright © 2003-2024 Skeel Lee. All works are original ones by Skeel, unless otherwise stated.
|