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TAG :: OpenGL |
SECTION MENU |
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IK USING JACOBIAN MATRIX
An IK solver written in OpenGL to control a joint chain
DATE |
TYPE |
EFFORT |
Apr 2007 |
CG Programming |
Individual |
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DEPTH OF FIELD USING RAYTRACING
Using raytracing techniques to simulate depth of field
DATE |
TYPE |
EFFORT |
Mar 2007 |
Rendering |
Individual |
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SOLID TEXTURES
Generating a wood solid texture in OpenGL
DATE |
TYPE |
EFFORT |
Mar 2007 |
Texturing |
Individual |
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RAYTRACING
Basic raytracer done using OpenGL
DATE |
TYPE |
EFFORT |
Apr 2006 |
Rendering |
Individual |
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Copyright © 2003-2024 Skeel Lee. All works are original ones by Skeel, unless otherwise stated.
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