This demo reel showcases the character rigs and deformation techniques done over the past few years. There are also some components that shows the technical implementations of tools and existing techniques (e.g. IK) to demonstrate my knowledge in these area.
My rigging reel that shows rigs, simulations and tools created
I have experience with physics simulation programming, character rigging and R&D on anatomical and deformable models. In my free time, I work on small personal projects such as casual games and tools development.