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TAG :: pyro fx
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     + Houdini 12 Pyro – Shape Settings Wedge Tests
     + Burning Poster
     + Burning Torch
HOUDINI 12 PYRO – SHAPE SETTINGS WEDGE TESTS
Did some quick wedges of the new H12 Pyro shaping settings
DATE
TYPE
EFFORT
Sep 2012
Pyro FX
Individual
BURNING POSTER
Simulated a burning poster in Houdini - VOP SOP, SOP solver, cloth solver, Pyro FX, point cloud illumination using custom shader
DATE
TYPE
EFFORT
Aug 2011
Pyro Effects
Individual
BURNING TORCH
Houdini Pyro FX - Torch drops onto fuel on the ground and sets it on fire
DATE
TYPE
EFFORT
Jul 2011
Pyro Effects
Individual
 
ABOUT ME
Skeel Lee Skeel Lee
Worked at Wētā FX, Digital Domain 3.0, Sony Pictures Imageworks, MPC, Industrial Light & Magic (ILM), Double Negative
I am a Technical Director with strong interests in both tech and art. My life evolves round VFX, photography, software engineering, tools programming and generally anything that looks / sounds cool.
I have done a variety of CG programming, including fluid sims, muscles, soft/rigid bodies, raytracing etc. These knowledge complement the visual works that I do as a TD in VFX.
I was interviewed by The Straits Times in May 2014 for my VFX work in X-Men: Days of Future Past.