CG:Skeelogy
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     + Tech Demos As Permanent Showcases in Microsoft Innovation Center Singapore
     + Smoothed Particle Hydrodynamics 2
TECH DEMOS AS PERMANENT SHOWCASES IN MICROSOFT INNOVATION CENTER SINGAPORE
A few of my technical demos done in XNA have been selected as permanent showcases in the Microsoft Innovation Center
DATE
TYPE
EFFORT
Apr 2008
Honour
-
SMOOTHED PARTICLE HYDRODYNAMICS 2
Modified the usual Smoothed Particle Hydrodynamics (SPH) fluid simulation method for easier implementation, better performance and more control
DATE
TYPE
EFFORT
Mar 2008
R&D on Fluid Simulation
Supervised
 
ABOUT ME
Skeel Lee Skeel Lee
skeel@skeelogy.com
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Worked at Wētā FX, Digital Domain 3.0, Sony Pictures Imageworks, MPC, Industrial Light & Magic (ILM), Double Negative
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I am a Technical Director with strong interests in both tech and art. My life evolves round VFX, photography, software engineering, tools programming and generally anything that looks / sounds cool.
I have done a variety of CG programming, including fluid sims, muscles, soft/rigid bodies, raytracing etc. These knowledge complement the visual works that I do as a TD in VFX.
I was interviewed by The Straits Times in May 2014 for my VFX work in X-Men: Days of Future Past.